Mmbn 4.5 Progress

I've uploaded the patch to the main site. Get it here: http://mmbon.hostingrapid.com/hax/bn4.5en.zip (you must copy&paste this link in your browser or it won't work).

The ROM you need is Ind-RMEXE 4.5-J. You can get if at http://dgemu.com.

You will need to use the Ninja 2.0 Patcher to patch your ROM. Get it here. http://www.romhacking.net/utils/ninja-2.0-win-beta20060726.zip

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It may not look like a lot is done, but the main things that have been adjusted are that the chips are translated, most of the menus are kind of translated (you'll see what I mean when you play.. I call it psuedo-english. Basically my abbreviated versions of stuff because I haven't taken too much time on these parts yet). And there is a lot of stuff changed on the assembly level. The main thing I've done here is implement DTE for all the text routines. I also ripped the font from BN4 and have formatted the width table for the VWF routine. Any suggestions, bugs, etc? Post here.

Notes about Gameplay:

Choose Rockman as your navi because his game is what I have been translating so far. To get the clock working in game, go to Options>Emulator>Real Time Clock in VBA. Then start a new game. It will give you an error message after you input the time. Disregard it.

Also, I am in dire need of a Japanese-English translator. If you would like to help and are fluent or near-fluent in both English and Japanese, please contact me.

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